Well the first game patch of Star Wars: The Old Republic went live yesterday and aside from a few minor hiccups it sounds like everything went pretty smoothly. I'm not 50 yet so I didn't get to try out any of the new content but it certainly looks promising. Hot on the heels of yesterday's release, Bioware has wasted no time in revealing more of what they have planned for the future. Today, via their official website, they released a video that highlights some of the other plans they have for the near future of the game. This includes a Legacy talent tree, Guild Banks, changes to PvP and more. I'm still enjoying SWTOR immensely and I'm excited that it looks like more and more content will be coming quicker than we can handle it.
Showing posts with label Patch. Show all posts
Showing posts with label Patch. Show all posts
Thursday, January 19, 2012
Tuesday, January 17, 2012
VIDEO GAMES: Wait of the Rakghouls
So the first content patch for Star Wars: The Old Republic which was supposed to hit the game last night has been delayed. According to the official community page of SWTOR recent feedback from those playing on the test servers has revealed a few kinks that they want to work out before implementing the patch. I have to commend SWTOR for this move. Obviously this will upset those few players who have completed all the existing content at this point, but it's nice to see that they're more concerned with releasing content that actually works as opposed to just doing whatever they can to "expand" the game. Rise of the Rakghouls will add an additional flashpoint and operation as well as some other things to help keep those players who have finished all the content busy. I think it's still impressive that the game has only been out for a month and they're in the ballpark of releasing content. Although no official date was stated for the new release, it sounds like they're shooting for it to happen within the next couple days.
UPDATE: Well about 2 minutes after I posted this it turns out they've actually announced the maintenance will now take place this evening! So it turns out we'll only have to wait 1 extra day! Thanks to Rex Luther for the heads up. Here's the new article :)
UPDATE: Well about 2 minutes after I posted this it turns out they've actually announced the maintenance will now take place this evening! So it turns out we'll only have to wait 1 extra day! Thanks to Rex Luther for the heads up. Here's the new article :)

Friday, December 30, 2011
VIDEO GAMES: Well that was quick!
If you're anything like me or the millions of other Star Wars nerds out there, you've been getting lost in the world of Star Wars: The Old Republic over the last week or so. Well I'm still only at level 25 and am taking my sweet time leveling up to 50. The amount of content is more than enough to keep me satisfied for months and months but Bioware is already talking about releasing their first content patch next month! That's right, according to their official SWTOR website, Bioware announced that they are shooting to release the patch in January and it will feature a new flashpoint as well as an expanded operation. It sounds like the new flashpoint will send players on a journey to stop a plague from spreading that could be seriously bad news for everyone in the galaxy. They also said the expanded operation will take the current Karagga palace scenario and "more than triple it in size" with three new boss monsters. I'm on vacation up in Oregon until the third so unfortunately I'm on a hiatus from SWTOR but rest assured, I'm hitting it hard for the rest of January once I get home.
Check out the last boss they're throwing into the expanded operation. Yea, that's gunna be fun!

Monday, November 28, 2011
VIDEO GAMES: Tired of corpses showing up at your Skyrim wedding?
Well fret not. Bethesda has announced, via their blog, the changes that will be made to Skyrim with the patch that is set to hit this week. It's already live for PS3 users in the UK and will likely be live for North America soon. The patch for PC and Xbox is set for November 30th. So what changes will this patch make? Here's the list!
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
Wednesday, September 14, 2011
VIDEO GAMES: Minecraft patch 1.8 is live!
Yup, new enemies called Endermen and random NPC villages will now appear in your Minecraft worlds. If you haven't played the game yet or heard much about it I recommend checking it out. It may not be for everyone but it is strangely addicting once your mind grasps the idea that the world you are in is endless. I've personally not logged too much time into mine but I have made some pretty sweet forts and dug pretty deep underground to find some rare materials. The game is truly unique though and I think whenever it finally releases as a full fledged title it will be widely accepted. Anyways, the Minecraft Adventure Update (Beta 1.8) is live now so boot up your Minecraft, download the update and go build something sweet!

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